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If you want to play Half-Life today I highly recommend Xash3D FWGS (yes its a super awkward name) https://github.com/FWGS/xash3d-fwgs https://github.com/FWGS/x
by bni 8mo ago
If you want to play Half-Life today I highly recommend Xash3D FWGS (yes its a super awkward name)
https://github.com/FWGS/xash3d-fwgs https://github.com/FWGS/xash3d-fwgs
Easy to use Mac build here:
https://www.macsourceports.com/game/halflife https://www.macsourceports.com/game/halflife
- nomel 8mo agoOr, can still be purchased on Steam for $0.99, during sales. Windows only though.
- SXX 8mo agoIts ported to Linux just like cs 1.6. Not sure how good Mac build is though.
- nomel 8mo agoSteam version: This product is not compatible with macOS 10.15 Catalina or above.
- jamesfinlayson 8mo agoYeah Apple's latest round of breaking changes hasn't been addressed (and seemingly won't be). The Linux and Mac ports happened in 2013 or so (presumably getting one working went a lot of the way to getting the other working, though there is some speculation that Apple poured in some money to help make it happen).
- lproven 8mo agoMacOS 10.15 dropped support for x86-32 binaries. Later it became clear why: the Apple Silicon transition, and Rosetta 2, which is optimised for running x86-64 binaries on Apple's Arm64. But the same change is looming on Linux: Ubuntu tried in 2019 but was persuaded not to, Fedora has tried more than once. WINE 11 can run Win32 binaries on a pure 64-bit host OS without 32-bit libraries. So, you can run some 32-bit Windows games on 64-bit Linux and macOS which cannot run the 32-bit binaries of their own older versions. Apple merely jumped first. I think it's not to be blamed here. It'll happen everywhere in time.
- jamesfinlayson 8mo agoOh that's right the - the 32-bit thing. Incidentally Valve experimented with 64-bit GoldSource 20+ years ago for servers at least but didn't really pursue it.
- BlitzGeology91 8mo agoEh, I don’t really think that this is an “or” situation. I think that this is an “and” situation. The last time that I set up Xash3D FWGS, I had to copy files from the version of Half-Life that I own on Steam into a different folder so that those files could be loaded by Xash 3D FWGS. I haven’t tried Xash 3D FWGS in a while, but it looks like you still have to do that [1]. Also, are you sure that the Steam version of Half-Life is Windows only? [1]: <https://github.com/FWGS/xash3d-fwgs/blob/f0342763547d9bcf486af8ee7418893ebeb972c5/README.md#installation--running https://github.com/FWGS/xash3d-fwgs/blob/f0342763547d9bcf486...>
- deleted 8mo ago[deleted]
- nomel 8mo ago> Also, are you sure that the Steam version of Half-Life is Windows only? You're right! It looks like Linux has a native build too. Apparently the Windows version, through Proton, runs better though (not that it matters).
- ghostly_s 8mo agoWhat's the point of using this xash thing then?
- pilif 8mo agoIt’s open source and runs on all kinds of platforms. Original HL1 runs on old Windows and IIRC DOS. Nowhere else
- skhr0680 8mo agoValve updates HL1 every few years so it runs on contemporary platforms. DOS was ancient history by the time HL came out, you might be getting it mixed up with Quake1
- jamesfinlayson 8mo agoFor whatever reason, Valve doesn't want to open source the engine so some people have taken it upon themselves to build a reverse-engineered engine (which now runs on Android, in the browser etc).
- jedbrooke 8mo agothe windows version is playable on macos through wine. Even modern version, I got it running on a m2 mac mini on Macos 15 sequoia EDIT: this was for HL1 I’m not sure about HL2
- pezezin 8mo agoIMHO, if you want to play Half-Life today, go get Black Mesa, an absolutely fantastic fan-made remake with Valve's blessing: https://store.steampowered.com/app/362890/Black_Mesa/ https://store.steampowered.com/app/362890/Black_Mesa/
- reitzensteinm 8mo agoBlack Mesa is an almost exact copy of Half Life at the start, and where that's true it's incredibly well done. Feels very much like a remaster. Unfortunately, by the end of the earth levels and certainly on Xen, the levels switch over to original designs. They become massive and sprawling, boring and confusing. They really should have stuck to doing a like for like reimplementation. I grew up on Half Life, so playing the first half of Black Mesa a few years ago was one of my favorite adult gaming experiences. But I gave up who knows how close to finish line after Xen was insufferable.
- pezezin 8mo agoThere is one Xen episode close to the end that is indeed way too big for its own good and quite boring, I will give you that, but otherwise I found the new Xen levels very well made and fleshed out. Lets be honest, the original Xen was quite lackluster...
- reitzensteinm 8mo agoWell, even if the levels are well made and I've just got poor taste, Half Life was such a tightly designed package, introducing new weapons, things to play with (like the trains), enemies, environment modifiers at a steady pace. Replacing a 5 minute level with a 20 minute level, even if it's better, ruins that pacing. There's just not enough content in the game to support it. I agree Xen was by far the weakest of the original levels, but I don't think it's a coincidence that it was also pretty short. I think they knew it had novelty but no staying power and probably cut it to the bone.
- orleyhuxwell 8mo ago
- jmiskovic 8mo agoThis is engine for HL1 while OP talks about HL2. I'll add, if you have a VR headset, modded HL1 runs beautifully on it with full hand controller support for gun aiming and crowbar smashing. I've also heard lots of praises for HL2 VR mod bringing the game to new levels, I have yet to try it myself.