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The issue is a fair bit subtler than that. The analogous question here isn't "do violent video games induce violent behaviour in the general population?" but ra
by pdpi 8mo ago
The issue is a fair bit subtler than that. The analogous question here isn't "do violent video games induce violent behaviour in the general population?" but rather "do violent video games induce violent behaviour in people who already have a propensity for violence?"
Or, even more specifically, "does incredibly realistic-looking violence in video games induce violent behaviour in people who already have a propensity for violence?". I'm not talking about the graphics being photorealistic enough or anything, I mean that, in games, the actual actions, the violence itself is extremely over the top. At least to me, it rarely registers as real violence at all, because it's so stylised. Real-world aggression looks nothing like that, it's much more contained.
- tosti 8mo agoYep. It can definately go both ways. A game like Doom can be a nice way to put off some steam.