4 ms·
> the series only really began It ended with the new GTA, with the new one obviously being III ;) I spent so much time playing I and especially II, then was ve
by Semaphor 8mo ago
> the series only really began
It ended with the new GTA, with the new one obviously being III ;)
I spent so much time playing I and especially II, then was very disappointed with III.
GTA II also had one of my favorite bugs (that kinda required cheating): As long as you were throwing grenades, you wouldn’t move on the z-axis. So if you had unlimited grenades (or I guess just a lot of them without cheating), you could fly from one skyscraper to where ever else as long as you kept throwing those grenades. Just needed to remember to be on something as high when you stop throwing, or you’d still splat :D
- mohn 8mo agoNice, love a good grenade glitch! I owned and played a bit of GTA II, but never knew about this. I like the grenade glitches in the Command & Conquer series where, if you click again to retarget during the grenadier's windup animation, they will ignore the range check and can throw arbitrarily far.
- bananaboy 8mo agoSame! I mentioned this in another comment but I really loved GTA1+2 and played them a lot, and was disappointed that 3 lost a lot of the charm and humour that I felt was there in 1+2. It was so serious and dark and I didn't connect with it at all.
- imcritic 8mo agoSimilarly, if you place enough cars near each other - you can start jumping over one and then just float around those cars indefinitely without ever touching ground and risking off getting arrested. However, if cops or anyone else start shooting at cars - they will eventually explode and thus get you WASTED.
- NoboruWataya 8mo agoIIRC you didn't even have to throw them? I think if you tapped the button quickly enough you would initiate the throwing motion but not actually throw the grenade, and that would be enough to keep you in the air.