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Hi, author here. I heard it got posted here and decided to make an account, so I can hop in here. Thanks for sharing! I'm also looking into simplifying it a bi
by otterstack 8mo ago
Hi, author here. I heard it got posted here and decided to make an account, so I can hop in here. Thanks for sharing!
I'm also looking into simplifying it a bit more with environment maps, which I shared on my Bsky: https://bsky.app/profile/dannyspencer.bsky.social/post/3mecu4zzkfc2n https://bsky.app/profile/dannyspencer.bsky.social/post/3mecu...
- Agentlien 8mo agoThis was so much fun to read! Very neat solutions using spherical coordinates and logarithms. How did you get the actual idea to do this in the first place?
- otterstack 8mo agoThanks! It's fuzzy, but I think it was because I was learning GB assembly while working on shaders in Houdini or something (I'm a tech artist). The two worlds collided in my head, saw that there's no native multiplication on the GB, and figured it'd be a fun problem.
- Agentlien 8mo agoAs someone with a similar background (graphics programmer) it sure seems like a fun problem. I honestly found the lack of multiplication instruction quite surprising. I did not know that!