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It's possible to splice into the current blob by using /dev/mem to access the GPU partitioned memory. This lets you hot patch the VideoCore firmware (quite tri
by hermanhermitage 14y ago
It's possible to splice into the current blob by using /dev/mem to access the GPU partitioned memory. This lets you hot patch the VideoCore firmware (quite tricky as its running ThreadX OS), or you can hunt down QPU fragments generated by shaders.
I have a plan to release an Architecture/Programming guide and will be recruiting more hands shortly for tools like LLVM etc. But today let's celebrate the great work the foundation have done opening up the user land!
- comex 14y agoJust commenting to say thanks for working on this. A barebones open source firmware would be very cool to see.