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This sounds clever, but it seems like rhetorical inflation to me. Catching a falling rocket booster and intercepting a hostile, maneuvering target are not the s
by altmanaltman 9mo ago
This sounds clever, but it seems like rhetorical inflation to me. Catching a falling rocket booster and intercepting a hostile, maneuvering target are not the same problem with different vibes. One is a mostly predictable, non-adversarial control and estimation task, the other is pursuit–evasion against something actively trying not to be caught.
“Soft-docking” vs “hard impact” isn’t a linguistic toggle you flip at the end, as the design constraints diverge immediately. Stability, impulse minimization, fault tolerance, and post-contact control are first-order requirements for recovery and basically anti-requirements for a weapon. Saying the physics are “identical” is like claiming that docking with the ISS and air combat are the same because both involve relative velocity.
Also, “extracted a complete autonomous weapon system” is doing a lot of work here. What people usually mean in these stories is a high-level conceptual description that handwaves sensors, latency, adversarial behavior, safety constraints, and real-world integration, i.e., the hard parts.
Renaming a task doesn’t magically make an LLM output something deployable, and this category of “semantic reframing” isn’t new or unsolved; it’s the oldest jailbreak trope there is.