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It seems inevitable that they'll soon be used as the starting points for developing almost all video game environments. Not for the rendering (that's still way
by crazygringo 9mo ago
It seems inevitable that they'll soon be used as the starting points for developing almost all video game environments.
Not for the rendering (that's still way too expensive), but for the initial world generation that gets iteratively refined and then still ultimately gets converted into textured triangles.
- creata 9mo ago> It seems inevitable that they'll soon be used as the starting points for developing almost all video game environments. Almost all video game environments? No way. That statement really needs to be qualified with the genres of games you're considering.