4 ms·
Something like this? http://borg.uu3.net/~borg/?gperf http://borg.uu3.net/~borg/?gperf This stuff is written in Ruby :)
by Borg3 8mo ago
Something like this? http://borg.uu3.net/~borg/?gperf http://borg.uu3.net/~borg/?gperf
This stuff is written in Ruby :)
- ggerman2025 8mo agoNot exactly. That link looks like a Ruby-level drawing demo (and I don’t see a public repo or docs behind it). ruby-libgd is a native, in-process binding to libgd, focused on deterministic rendering and explicit pixel-level primitives, released under the MIT license. On top of that, I built libgd-gis (also MIT) as a higher-level standard: map rendering, GeoJSON ingestion, layers, tiles, and reproducible output for GIS-style workloads. ruby-libgd is the low-level graphics engine; libgd-gis is the map renderer built on it.
- Borg3 8mo agoYeah, its private stuff.. I added GRX Lib bindings to Ruby so I can use Ruby to do 2D graphics.. Ive been looking for somethink like this but couldnt find anything usefull for me, so I made one.. Here is example/demo: http://borg.uu3.net/~borg/?grx/test http://borg.uu3.net/~borg/?grx/test gperf is not a demo, it my simple performance counters drawing app.
- ggerman2025 8mo agoThanks for the clarification — that makes sense. My goal with ruby-libgd / libgd-gis is to provide a public, documented, reusable graphics and map-rendering stack for Ruby.