3 ms·
Yeah - I've been bitten by too many "discrepancies" between emulators and the real thing. Also with device testing, a big part of it for me is how the device is
by mrmrs 14y ago
Yeah - I've been bitten by too many "discrepancies" between emulators and the real thing. Also with device testing, a big part of it for me is how the device is held. Are there awkward target areas for touch devices - is the type set incorrectly for how far away I'm going to hold it? How quickly do resources load? Answering questions like that is a big part of my process when I'm analyzing devices.