3 ms·
You're aware that development for varying hardware specs is inherently supported by Android, right? It isn't like iOS where you assume 1024x768 at either 1.0 or
by cheald 14y ago
You're aware that development for varying hardware specs is inherently supported by Android, right? It isn't like iOS where you assume 1024x768 at either 1.0 or 2.0 pixel densities. Android, at its core, assumes varying device metrics, and layouts and development practices reflect that.
I don't really think hardware control is the issue here.