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Why aren't developers motivated to do that? Hardware control. Look at the top-selling Android tablets. Every single one has a different screen resolution/pixel
by aes256 14y ago
Why aren't developers motivated to do that? Hardware control.
Look at the top-selling Android tablets. Every single one has a different screen resolution/pixel density; Nexus 7 has 1280x800 (216 ppi), Kindle Fire HD has 1024x600 (169 ppi), Nook HD has 1440x900 (243 ppi), Galaxy Tab 7.7 has 1280x800 (197 ppi), etc.
It's an absolute nightmare for developers, and this is just tablets. The Android smartphone market is even more fragmented, and there is just as much variation in display specifications.
Hardware control has everything to do with it.
- cheald 14y agoYou're aware that development for varying hardware specs is inherently supported by Android, right? It isn't like iOS where you assume 1024x768 at either 1.0 or 2.0 pixel densities. Android, at its core, assumes varying device metrics, and layouts and development practices reflect that. I don't really think hardware control is the issue here.
- untog 14y agoAndroid lets you measure in device independent pixels, though (i.e., ppi doesn't matter) and automatically resizing layouts (something that arrived in iOS 6, I believe). So it's not as bad as all that.
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- thedufer 14y agoIf that was the case, the smartphone apps wouldn't have come about either. But they did, as evidenced by the made-for-smartphone apps that look silly on tablets, which is what this whole conversation is about. The fragmentation in smartphones is incomparably worse than the tablet market. But Android has nice ways of dealing with it in display-independent ways, and they work.