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Yeah, not only the huge required jump in raw fill rate, but to get the most out of a 4K TV you need higher detail models and textures and that means you also ne
by teamonkey 8mo ago
Yeah, not only the huge required jump in raw fill rate, but to get the most out of a 4K TV you need higher detail models and textures and that means you also need a huge jump in VRAM, which never materialised.
- bluescrn 8mo agoThe frame buffers/render targets alone for 8K are massive. Basically 400MB for 12 bytes/pixel (64bit HDR RGBA + 32bit depth/stencil) vs the 64000 bytes that Doom had to fill...