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Interesting to see Ghidra here! A friend from work just used it (with Claude) to hack River Ride game (https://quesma.com/blog/ghidra-mcp-unlimited-lives/ http
by stared 8mo ago
Interesting to see Ghidra here!
A friend from work just used it (with Claude) to hack River Ride game (https://quesma.com/blog/ghidra-mcp-unlimited-lives/ https://quesma.com/blog/ghidra-mcp-unlimited-lives/).
Inspired by the, I have it a try as well.
While I have no prior experience with reverse engineering, I ported an old game from PowerPC to Apple Silicon.
First, including a few MCPs with Claude Code (including LaurieWired/GhidraMCP you forked from, and https://github.com/jtang613/GhidrAssistMCP https://github.com/jtang613/GhidrAssistMCP). Yet, the agent fabricated as lot of code, instead for translating it from source.
I ended up using headless mode directly in Cursor + GPT 5.2 Codex. The results were the best.
Once I get some time, will share a write-up.
- s-macke 8mo agoI’ve also been playing around with reverse engineering, and I’m very impressed. It turns out that Codex with GPT-5.2 is better at reverse engineering than Claude. For example, Codex can completely reverse-engineer this 1,300-line example [0] of a so-called C64-SID file within 30 minutes, without any human interaction. I am working on a multi-agent system that can completely reverse-engineer C64 games. Old MS-DOS games are still too massive to analyze for my budget limit. [0] https://gist.github.com/s-macke/595982d46d6699b69e1f0e051e7bd451 https://gist.github.com/s-macke/595982d46d6699b69e1f0e051e7b...
- skerit 8mo agoOh, interesting. I started using the ReVa/Ghidra MCP server together with Claude since day 1 (Well, since Claude Sonnet 4.0 was released) and I saw Claude get better at it with every update. I've gotten pretty far in reverse engineering a game from the early 2000s (though I still have to do a lot of things manually, but this then also taught me A TON about Ghidra) I'm very interested in trying out Codex now.