3 ms·
We’re currently using TLDraw as the canvas engine, primarily as an interim solution while we focus on CAD compute and 3D. Longer term, we want to move toward a
by YuriGusev 8mo ago
We’re currently using TLDraw as the canvas engine, primarily as an interim solution while we focus on CAD compute and 3D. Longer term, we want to move toward a Figma-style multiplayer approach
- aleda145 8mo agoOh, are you seeing any issues with tldraw and their sync engine? I'm running it on durable objects and it's been delightful so far