3 ms·
Location: Szczecin, Poland (EU) Remote: Yes Willing to relocate: No Technologies: iOS (Swift, SwiftUI, Objective-C), Metal, OpenGL, CoreML, Vision Fram
by gligierko 8mo ago
Location: Szczecin, Poland (EU)
Remote: Yes
Willing to relocate: No
Technologies: iOS (Swift, SwiftUI, Objective-C), Metal, OpenGL, CoreML, Vision Framework, Firebase, Python, cloud architecture, voice interfaces, AudioKit, LLM fine-tuning, on-device AI deployment
Experience: 21 years software development, 15+ years iOS, 1+ year Python/cloud
Email: g5@pgligierko.com
LinkedIn: https://www.linkedin.com/in/greg-ligierko/
Hi there! Get in touch if you need an easy to work with and versatile lead/senior iOS developer for your app or platform that needs good performance, appealing user experience, and AI integration. I'm a developer and cofounder (indie game) specializing in graphics optimization (Metal/OpenGL), real-time visualizations, and embedding ML models for on-device inference. Experience with LLM fine-tuning, computer vision, and converting large models to compact on-device implementations. Led development of an App Store-featured app WikiNodes, and games with multiple awards. Recently built a word game using Metal shaders at 60fps, plus shipped computer vision features and cloud-based agent architectures.
Seeking remote senior/lead role.
Personal site: https://www.pgligierko.com/ https://www.pgligierko.com/
Recent project: A pathmaking wordplay game: https://www.inotherwords.app https://www.inotherwords.app
- AnkitaKodavoor 8mo agoHWF is hiring a lead iOS/AI Engineer - here's more about the role: https://www.notion.so/howwefeel/Lead-Product-Engineer-iOS-AI-2f47dbb21c1680e9b7fdc110739a55c7 https://www.notion.so/howwefeel/Lead-Product-Engineer-iOS-AI...