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With the craziness that's leading to WPF / Silverlight being deprecated in favour of a sand-boxed Metro UI, it seems like MonoMac is looking like the best place
by mythz 14y ago
With the craziness that's leading to WPF / Silverlight being deprecated in favour of a sand-boxed Metro UI, it seems like MonoMac is looking like the best place to create full-featured Desktop apps with.
Played with MonoMac on the weekend, it was super easy to get going and the bindings are nicely polished in idiomatic C# (uses same technology as used in MonoTouch). The bindings end up a close match to the official Obj-C APIs. Easy to translate Cocoa docs to C# APIs (which end up being nicer IMHO). It was also seamless to create UIs in XCode and access them in C#.
- seltzered_ 14y agoWord, monomac isn't too bad, as long as you remember to do all your work within monodevelop (notably modifying xib's / setting up outlets - monodevelop impressively sets up a fake project to 'sync' changes with xcode 4). Ideally I'd expect to see more CAD/Drawing/Creation-focused apps using monomac. I actually keep wondering if rhino3d is using it since that's a .net-based application. In case you burn to use Qt, qyoto (qt-c# bindings) is also being actively maintained (although I tend to recommend just going native for interfaces). recently wrote a post on it: http://vivekgani.com/blog/2012/09/17/setting-up-qyoto-on-osx-lion/ http://vivekgani.com/blog/2012/09/17/setting-up-qyoto-on-osx...