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They achieve that by not generating the scene you see, but a lens warped version of 360 degree view. So you turning the other way doesn't delete what's happenin
by postexitus 8mo ago
They achieve that by not generating the scene you see, but a lens warped version of 360 degree view. So you turning the other way doesn't delete what's happening / generated on your back side. However I expect it to breakdown if you put a blocker in between and remove it. i.e. go behind a wall and come back, or enter and exit a building. Would be nice to play with.