2 ms·
Annoyingly many of the new features are WinRT only, so you have to deal with that horror. I'm a big fan of the MFC/WinForms era stuff myself, but it has one cr
by pjc50 9mo ago
Annoyingly many of the new features are WinRT only, so you have to deal with that horror.
I'm a big fan of the MFC/WinForms era stuff myself, but it has one crippling limitation: it doesn't handle display scaling very well at all.
- pjmlp 9mo agoOnly AI stuff, there is hardly anything else that depends on WinUI/WinAppSDK. There are Win32 APIs for HiDPI configuration, the issue is that it isn't automatic, it needs to be on the app manifest or called explicitly, and handle the events for resolution changes.
- pjc50 9mo agoEven if you do that, and carefully work in "points" internally rather than pixels, the results seem to be bad. Win32 dialogs are generally not resizable or "responsive". This is even visible in settings dialogs from Windows itself.
- pjmlp 9mo agoStill much better than dealing with WinRT, and its "ATL is great!" attitude, with the endless amount of bugs that never get fixed.
- tcfhgj 9mo agoI have been using WinRT and Win32, and I find WinRT much more pleasant to use
- pjmlp 9mo agoUntil you will bump into one of those bugs that have been open since Project Reunion was announced.