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Reminds me of Pixastic (http://www.pixastic.com/lib/ http://www.pixastic.com/lib/). It'd be interesting to implement all those effects as WebGL shaders (massiv
by MasterScrat 14y ago
Reminds me of Pixastic (http://www.pixastic.com/lib/ http://www.pixastic.com/lib/).
It'd be interesting to implement all those effects as WebGL shaders (massive speed boost) and to use the "pure" JavaScript implementations as fallbacks.