5 ms·
Miguel de Icaza is kind of a legend, I know him most from his work on Mono and Gnome. Whatever he works on today will likely be part of a stack you work on in a
by bsharper 8mo ago
Miguel de Icaza is kind of a legend, I know him most from his work on Mono and Gnome. Whatever he works on today will likely be part of a stack you work on in a few years (at least that's my experience).
- bhadass 8mo agorespect to icaza for his contributions (tho I was on the KDE side of the gnome/kde desktop "wars"), but has the "Whatever he works on today will likely be part of a stack you work on in a few years" been true for a long time? i'm rather unfamiliar with his work post-mono.
- pjmlp 8mo agoAfter successfully getting Xamarin acquired by Microsoft, apparently he got disappointed how everything turned out, especially the decisions that lead to the Xamarin.Forms to MAUI rewrite, MonoDevelop being killed, or what is left of Mono/Xamarin. Nowadays he is full into Apple and Swift ecosystem, doing apps, and contributing to Godot on Apple, making it Swift first with goodies for doing iPadOS based game development.
- pixelready 8mo agoDevelopment focused on iPadOS as an export platform, or using an iPad as the actual dev environment?
- debugnik 8mo agoActual dev environment, they've ported the Godot editor to SwiftUI and touch controls. https://xogot.com/ https://xogot.com/
- pixelready 8mo agoOh, very cool. Just watched the YouTube on some of the porting challenges. Love the idea of a full fledged game dev environment the kids can graduate to from scratch Jr. and the like. Combine this with an Apple Pencil, Pixelmator pro and Blender and you’ve got yourself a great little hyper portable game kit. Don’t think I’d do too much hardcore coding in this form factor, but if I had an existing prototype that I just wanted to tweak a bit and play around with, it seems legit.
- jordanb 8mo agoEverybody could see how the whole Microsoft thing was going to go except Miguel, apparently. Worse he was very smug and self-righteous about selling out.
- boguscoder 8mo agoHe also wrote (or at least started) midnight commander!
- jimjimjim 8mo agoThank you. I've used mc since my slackware days and still use it. I never new Miguel wrote it
- OGEnthusiast 8mo agoIf I don’t use Mono or Gnome, what else from him is part of my stack today?
- liamgm 8mo agoUnity engine , the most popular game engine based on mono. Also gnome software like glib , cairo , harfbuzz prolly used as foundation by all OSes, gui toolkit, programming language or browser on the market.
- OGEnthusiast 8mo ago[flagged]
- aklemm 8mo agoFollowing this thread to this comment has been one of the biggest disappointments of my week. Your paranoid pedantry is not helpful.
- pests 8mo agoWhat are you trying to gain by this line of debate? That you don't use software made by Miguel? Okay cool, congrats.
- runjake 8mo agoLook at his comments in this thread. He's being a troll.
- runjake 8mo agoIt's likely you do use Mono or a successor. The modern dotnet framework is a descendent of Mono and is used in a variety of websites, games, and other applications.
- OGEnthusiast 8mo agoThankfully I don't use Mono or anything related to dotnet framework.
- roflcopter69 8mo agoAlso, let's not forget he's the one who brought Swift to the Godot engine https://github.com/migueldeicaza/SwiftGodot https://github.com/migueldeicaza/SwiftGodot Related, for everyone interested into Godot + Swift, check out https://github.com/johnsusek/SwiftGodotBuilder https://github.com/johnsusek/SwiftGodotBuilder I think Swift might soon be a crazy ergonomic language to make Godot games.
- bstar77 8mo agoHe was also a shill for Microsoft back when they were trying to destroy Linux.
- pjmlp 8mo agoThe way he was handled was another loss for the Year of Desktop Linux, but who cares, lets use Proton and call it "Linux" gaming. "What Killed the Linux Desktop" https://tirania.org/blog/archive/2012/Aug-29.html https://tirania.org/blog/archive/2012/Aug-29.html "How I ended up with Mac" https://tirania.org/blog/archive/2013/Mar-05.html https://tirania.org/blog/archive/2013/Mar-05.html