5 ms·
answered this in a comment above! It's not turn or visual layout based since LLMs are not trained that way. The representation is a JSON structure, but LLMs plu
by ykhli 8mo ago
answered this in a comment above! It's not turn or visual layout based since LLMs are not trained that way. The representation is a JSON structure, but LLMs plug in algorithms and keeps optimizing it as the game state evolves
- vunderba 8mo agoThanks for the clarification! Kind of reminds me of the Brian Moore's AI clocks which uses several LLMs to continuously generate HTML/CSS to create an analog clock for comparisons. https://clocks.brianmoore.com https://clocks.brianmoore.com
- ykhli 8mo agoWow this is incredible!!
- mhh__ 8mo agoI suppose you could argue about whether it's an LLM at that point but vision is a huge part of frontier models now, no?
- storystarling 8mo agoCurious how the token economics compare here to a standard agent loop. It seems like if you're using the LLM as a JIT to optimize the algorithm as the game evolves, the context accumulation would get expensive fast even with Flash pricing.