3 ms·
The near-monopoly comes from network effect. There are plenty of other games, I'm more of a painter and have models from a load of them, but I've only ever play
by specproc 9mo ago
The near-monopoly comes from network effect. There are plenty of other games, I'm more of a painter and have models from a load of them, but I've only ever played GW games as that's what my friends play.
I can't think of anything that comes close on tabletop in terms of number of active players. I've just moved to a new town (pop ~5K), there's a club and that wasn't surprising. I wouldn't expect that with any other wargame.
- riffraff 9mo agomakes sense, thanks for the explanation.
- rcxdude 9mo agoYeah, it's much like D&D in TTRPGs and MtG in CCGs. Anyone you meet who is into those kinds of games will almost certainly play those specific games, and potentially exclusively them, and finding players for any of the many other games in the genre is much more difficult.