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> I am working on a high-performance game that runs over ssh. Step one, run https://www.psc.edu/hpn-ssh-home/introduction/ https://www.psc.edu/hpn-ssh-home/int
by fragmede 10mo ago
> I am working on a high-performance game that runs over ssh.
Step one, run https://www.psc.edu/hpn-ssh-home/introduction/ https://www.psc.edu/hpn-ssh-home/introduction/ instead
Step two, tune TCP/IP stack
Step... much later: write your own "crypto". (I'm using quotes because, before someone points out the obvious, packets-per-keystroke isn't, itself, a cryptographic algorithm, but because it's being done to protect connections from being decrypted/etc, mess with it at your own peril.)