3 ms·
Thought experiment: Let's say you are simulating ten thousand satellites on your computer, and the simulation runs until there is a crash. Now let's say the sim
by Gravityloss 9mo ago
Thought experiment: Let's say you are simulating ten thousand satellites on your computer, and the simulation runs until there is a crash. Now let's say the simulation runs for an hour normally. If you increase the speed of the simulation, you get to a crash in a shorter time. Satellites move about 30x the speed of airliners. Hence, if everything else was similar, one would expect 30x the amount of collisions.
- JumpCrisscross 9mo ago> Satellites move about 30x the speed of airliners. Hence, if everything else was similar, one would expect 30x the amount of collisions Not how orbital mechanics work. Planes maneuvers, get tossed around and have hubs they circle. A plane under my left wing can’t be relied on to continue in a straight line. The satellite can.
- Gravityloss 9mo agoOf course. But your comment that speed is not a factor was incorrect.
- JumpCrisscross 9mo ago> your comment that speed is not a factor was incorrect It would be if I had said this. Speed doesn’t matter “a lot”. (Orbits around a small object get crowded quicker. The speeds are less. But the volumes are way less. Volume absolutely dominates speed when it comes to orbital cross sections.)