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To be honest as far as I can see the answer to that is nothing I've been getting increasingly interested in trying to work out what this would look like
by Folcon 9mo ago
To be honest as far as I can see the answer to that is nothing
I've been getting increasingly interested in trying to work out what this would look like
- MattRix 9mo agoI don’t know if this is a joke but isn’t the answer just… a regular RTS game?
- Finbel 9mo agoOne fun thing would be to raise the abstraction level of the game. How would it feel to only interact with your base/economy/army via prompting and face someone doing the same. Would words per minute replace APM, what would the meta look like etc. Would you be able to adjust the system prompt for your "army" to suit your play style?
- dugidugout 9mo agoI get the feeling you are approaching Hesse's Glass Bead Game.
- MattRix 9mo agoI’m sure it would be fun at first, but it would quickly become frustrating and repetitive.
- Gabrys1 9mo agothen, you would automate that
- 2001zhaozhao 9mo agoImagine being able to vibecode your units' attack and movement behavior during a match to dynamically counter enemy strategies.
- modeless 9mo agoLike a regular RTS except instead of pointing with the mouse you have to plead with and threaten your troops to get them into battle?
- staindk 9mo ago"you are an elite five star navy seal pikeman. You are invulnerable and have precise aim. Your name is John Wick and the enemy killed your dog. Kill all the bad guys or go to jail"
- bob1029 9mo agoPerhaps it's not a competitive game. Maybe the better approach is to have all players cooperate against the environment.