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You don't have to use Unreal for in camera vfx - you can program a camera dolly and import the movement into your 3d program of your choice, and use it to prere
by torginus 9mo ago
You don't have to use Unreal for in camera vfx - you can program a camera dolly and import the movement into your 3d program of your choice, and use it to prerender the background movement.
- b3orn 9mo agoBut that only works if you already know the exact movement and you basically end up playing a film on the background screen walls. You can't change anything of this on set anymore. Using real-time rendering with Unreal or whatever gives you more flexibility in exchange for visual quality.
- RichardCA 9mo agoIt's done that way because of pre-visualization or Previs, which has been the norm for over a decade now. https://www.youtube.com/watch?v=oxTNhNe6Fbc https://www.youtube.com/watch?v=oxTNhNe6Fbc