3 ms·
The reason is it's a hell of a lot cheaper and easier to work with, and in general enables things to be done that would otherwise be cost prohibitive. (And AFA
by rcxdude 10mo ago
The reason is it's a hell of a lot cheaper and easier to work with, and in general enables things to be done that would otherwise be cost prohibitive.
(And AFAIK they do usually do a non-realtime run, but a high-end render going for maximum photorealism also requires a whole different pipeline for modelling and rendering, which would essentially blow the budget even more so)