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> Steam "Offline" status leaks exact login timestamps (Valve: Won't Fix) On the profile of a friend you can see the last time they signed-in to their account:
by rvnx 9mo ago
> Steam "Offline" status leaks exact login timestamps (Valve: Won't Fix)
On the profile of a friend you can see the last time they signed-in to their account:
https://preview.redd.it/can-anyone-beat-my-last-online-friends-list-time-v0-c55ovbyjv1fb1.png?auto=webp&s=8e2074cbca04cd59f80e29fde847a58b703a26db https://preview.redd.it/can-anyone-beat-my-last-online-frien...
Before it was public, and now restricted (for a couple of years already) to friends only.
I guess this is why they won't change it, since it's a feature.
- _wkvo 9mo agoIncorrect. "Invisible" is a privacy control, not just a UI filter. While the official client freezes the text, the backend still broadcasts live last_logon and last_logoff Unix timestamps in the ClientPersonaState packet. This leaks exact real-time sleep/wake cycles via the socket, completely bypassing the privacy toggle.
- rvnx 9mo agoBut is it different from the "last signed-in" info that you see on the profile ? (genuinely asking) Because from the fields in the protobuf I somewhat suspect it's the same, but I get your point of view as well EDIT: If it's not, then my bad