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But your friends have accepted your request for friendship and your friends are not expecting you to spy on them correct?
by wernerb 9mo ago
But your friends have accepted your request for friendship and your friends are not expecting you to spy on them correct?
- rvnx 9mo agoIt's about when your friends were last signed-in in their account. From my understanding: Invisible = Sign-in but do not broadcast the games you are playing (though your profile will show that you signed-in) Offline = Stay offline and do not sign-in
- nemomarx 9mo agoI mean the invisible status is supposed to hide all that, yeah. Why have a "show as offline" if it still shows activity like going online?
- rvnx 9mo ago> Steam "Offline" status leaks exact login timestamps (Valve: Won't Fix) On the profile of a friend you can see the last time they signed-in to their account: https://preview.redd.it/can-anyone-beat-my-last-online-friends-list-time-v0-c55ovbyjv1fb1.png?auto=webp&s=8e2074cbca04cd59f80e29fde847a58b703a26db https://preview.redd.it/can-anyone-beat-my-last-online-frien... Before it was public, and now restricted (for a couple of years already) to friends only. I guess this is why they won't change it, since it's a feature.
- _wkvo 9mo agoIncorrect. "Invisible" is a privacy control, not just a UI filter. While the official client freezes the text, the backend still broadcasts live last_logon and last_logoff Unix timestamps in the ClientPersonaState packet. This leaks exact real-time sleep/wake cycles via the socket, completely bypassing the privacy toggle.
- rvnx 9mo agoBut is it different from the "last signed-in" info that you see on the profile ? (genuinely asking) Because from the fields in the protobuf I somewhat suspect it's the same, but I get your point of view as well EDIT: If it's not, then my bad
- _wkvo 9mo agoExactly. The 'Offline' feature exists specifically to set that boundary, and the backend completely ignores it.