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EmuDevz: A game about developing emulators
- direwolf20 9mo ago[dead]
- hcs 9mo agoOh this looks right up my alley, I'll check it out on desktop. Posted a few times previous, without discussion, though I'd missed it: Show HN https://news.ycombinator.com/item?id=45524890 https://news.ycombinator.com/item?id=45524890 Links on author's site https://r-labs.io/#emudevz https://r-labs.io/#emudevz
- avaer 9mo agoThe PWA is a nice touch.
- mahoro 9mo agoI love it
- dominictorresmo 9mo agoI created an account just to say THANK YOU VERY MUCH!
- GlumWoodpecker 9mo agoDoesn't work in Firefox, just loads a blank page. https://i.imgur.com/ApRjzuK.png https://i.imgur.com/ApRjzuK.png
- prmoustache 9mo agoworking here on firefox.
- _joel 9mo agoworks fine for me on ff/macos
- hacker-bob 9mo agoDo you have something like Sophos Endpoint managing your internet connection - I think it is blocking some of the html streaming used by this and other sites. I could not get Vercel's nextjs/react training modules to work because of Sophos.
- pjmlp 9mo agoIt does on Windows, FF 147.0.1.
- pessimizer 9mo agoWorking on Firefox + Debian
- JamesTRexx 9mo agoThe music and touch of humour reminds me of early adventure games I played. Ahh, nostalgia. Busy with other things so I'll use the excuse of only programming in the One And Only True Programming Language C (I wish there was a capital version of the capital letter for that) to stop before needing to type one keyword of javascript. :-p
- nticompass 9mo agoOk, this is pretty cool. Though, I should probably wait until I get home from work before diving too deep into it!
- b40d-48b2-979e 9mo agoStarted going through it before work starts and I think I need to stop before I get too absorbed! I love their design and music decisions so far.
- hunterirving 9mo agoReally slick, thanks for sharing! I haven't dug deep into the menus yet, but I would love a way to increase the text speed.
- deleted 9mo ago[deleted]
- anonymous908213 9mo agoThere is a settings page accessible from the title screen with text speed options. You can also press Enter to speed up the currrently printing text.
- phreack 9mo agoI'm amazed at the amount of work and love that's in this game, that you can play for free. I hope it helps more devs get into the retro scene!
- pjmlp 9mo agoThis looks great, yet another way to lose my time. :)
- bossyTeacher 9mo agoWow, this is really interesting. I will be playing it this weekend. "you also need some object-oriented programming knowledge", why is OOP needed to work on emulators? I thought procedural or/and functional would be enough
- abricq 9mo agoI haven't played the game so I can't answer for sure, but my guess is: if you are writing an emulator throughout the game, it's very likely you are guided to write one using OOP.
- nevon 9mo agoThat is correct. The emulator is implemented in JavaScript using OOP, and the tests that the game runs to validate your progress has certain expectations on what you export and what methods are available.
- pessimizer 9mo agoSo far, so great. A curious 12 year old could handle this.
- dagurp 9mo agoI'm having a hard time reading the gray-on-black text. Is there a way to change it?
- bitbasher 9mo ago> Uncaught Error: WebGL unsupported in this browser, use "pixi.js-legacy" for fallback canvas2d support. Librewolf latest browser.
- bogwog 9mo agoLibrewolf disables webgl out of the box to combat fingerprinting. You have to enable it by setting `webgl.disabled = false` in about:config, OR maybe it'll work if you add an exception for the site in settings under the tracking protection section. The site works on my Librewolf version 146.0-2 installed via Flatpak
- DataDaoDe 9mo agoThis is such a fun experience! The music is fantastic and really throwing me back to another time :)
- Retr0id 9mo agoI wish I could hand this to my teenage self
- hartjer 9mo agohighly recommend. Great soundtrack and a wonderful introduction into ASM without all the complexity of modern day's registers and instructions
- abricq 9mo agoThis game gave me a real-life déjà vu. A few months ago, three friends and I spent a long weekend trying to build a Game Boy emulator from scratch in Rust. None of us had ever worked on emulators before—we basically gave ourselves three days to read the docs, figure things out, and ship something. It was chaotic but also educational and an absolute blast. Encouraging anyone that wants to learn a bit more about simple computers and assembly to try that ! If anyone’s curious about what came out of it: https://github.com/chalune-dev/gameboy https://github.com/chalune-dev/gameboy
- giancarlostoro 9mo agoWhat sort of documentation did you guys review? :)
- sp4cec0wb0y 9mo agoThis isn't a direct answer to your question because I am not OP and I do not know what docs they read but there is a book out called "Game Boy Coding Adventure: Learn Assembly and Master the Original 8-Bit Handheld" that came out last year.
- giancarlostoro 9mo agoAwesome, I've been getting more into messing with the nuts and bolts of my childhood Gameboy Color, one project I want to eventually do is to recreate it with modern hardware, and then take something similar to GB Studio and embed it into the hardware so I can read cartridges straight to a custom built clone. I've seen some impressive clones already like FPGBC but I would love to build my own. It's a slow burn project, but I also am fascinated by emulators for the platform as well.
- giancarlostoro 9mo agoI wrote GB Studio, meant to say GB Operator. ;)
- pipes 9mo ago
- haunter 9mo agoIf you want programming games I can highly recommend TIS-100 and SHENZHEN I/O from Zachtronics though mind you after a point you might as well just do your day job :D https://store.steampowered.com/app/370360/TIS100/ https://store.steampowered.com/app/370360/TIS100/ https://store.steampowered.com/app/504210/SHENZHEN_IO/ https://store.steampowered.com/app/504210/SHENZHEN_IO/
- ece 9mo agoThe fun programming games are Human Resource Machine and 7 Billion Humans. https://store.steampowered.com/app/375820/Human_Resource_Machine/ https://store.steampowered.com/app/375820/Human_Resource_Mac... https://store.steampowered.com/app/792100/7_Billion_Humans/ https://store.steampowered.com/app/792100/7_Billion_Humans/
- bspammer 9mo agoDon’t forget EXAPUNKS by the same dev! They really perfected the formula in that one.
- DonnyV 9mo agoLove the music. Is the music original or is there an artist attached?
- phreack 9mo agoThere's links on the homepage to the soundtrack and credits, the artist is called Synthenia.
- butz 9mo agoGame is great! A bit annoying is the use of fake names, but knowing "Neeentendo" an their lawyering practices, this is probably safest route. And it would be amazing if there would be a setting to disable all emojis. They are really overused.
- p1necone 9mo agoI had some success recently making small hacks for nes/famicom roms using claude despite not having a lick of knowledge about 6502 assembly or the NES hardware, but struggling with doing any more indepth disassembly or code changes, so this popping up is serendipitous - I know what I'm doing this weekend.
- evandale 9mo agoSuch a great game! I got as far as implementing all the CPU instructions and can't wait to get back into it!
- anonzzzies 9mo agoChrome on Android plays the music but not the game. I have an external keyboard and mouse for the tablet for input. Any idea how to make it work?
- rodri042 9mo agoThe terminal the game uses have some known issues on Chrome/Android (https://github.com/xtermjs/xterm.js/issues/5343 https://github.com/xtermjs/xterm.js/issues/5343). Firefox with desktop mode should work fine
- deleted 9mo ago[deleted]
- jweather 9mo agoThis is so cool! Having a ton of fun. Only place I got stuck for a while is on instructions adding extra cycles - didn't see the note at the bottom of instructions.md. Did I miss a way to open documentation in the left pane? I keep taking screenshots of the docs that I can view on another monitor while I'm coding.
- jweather 9mo agoUnexpected side benefit: this is teaching more about the ES6 module and class stuff that I haven't gotten around to using up on. Will be very useful on my next large-scale JS project.