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I've developed a mobile app with adobe AIR that's been downloaded over a million times on android and iOS. The performance is pretty good (I'd say better than t
by octaveguin 14y ago
I've developed a mobile app with adobe AIR that's been downloaded over a million times on android and iOS. The performance is pretty good (I'd say better than the html5 frameworks I've seen) but the platform is targeted at mostly games.
Companies don't like to brag about the use of AIR in their products because it has a bad stigma to it (see HN) but it's actually still the most powerful platform for building and distributing especially games across windows, iOS, android, and mac. If you look at the alternative (html5) - it's the clear winner IMO.
Definitely AIR is always used as a frontend. And it's a damn good one because you can quickly create a beautiful UIs in Flash CS5 and then just wire them up in AS3.
The thing that scares me the most about AIR as a platform is the negative attitude towards it. I care about AIR because it's the right tool for most of the things I want to do. The negative attitude is killing it when there is no other viable replacement.