4 ms·
The real test would be to try it on a new game of the same style and complexity
by singpolyma3 9mo ago
The real test would be to try it on a new game of the same style and complexity
- ben_w 9mo agoMoravec's paradox likely comes in to play, what's easy is hard and vice versa. The puzzles would probably be easy. Myst's puzzles are basically IQ tests, and LLMs ace traditional IQ tests: https://trackingai.org/home https://trackingai.org/home On the other hand, navigating the environment, I think the models may fail spectacularly. From what we've seen from Claude Plays Pokemon, it would get in weird loops and try to interact with non-interactive elements of the environment.