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> I don’t believe I’ve ever seen shape utilized in generated ASCII art, and I think that’s because it’s not really obvious how to consider shape when building a
by snackbroken 9mo ago
> I don’t believe I’ve ever seen shape utilized in generated ASCII art, and I think that’s because it’s not really obvious how to consider shape when building an ASCII renderer.
Acerola worked a bit on this in 2024[1], using edge detection to layer correctly oriented |/-\ over the usual brightness-only pass. I think either technique has cases where one looks better than the other.
[1]https://www.youtube.com/watch?v=gg40RWiaHRY https://www.youtube.com/watch?v=gg40RWiaHRY
- zahlman 9mo agoI can imagine there's room for "style", here, too. Just like how traditional 2d computer art varies from having thick borders and sharp delineations between colour regions, through https://en.wikipedia.org/wiki/Chiaroscuro https://en.wikipedia.org/wiki/Chiaroscuro style that seems to achieve soft edges despite high contrast, etc.