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I've been hearing the term since Unity made easy (easier?) to create low effort assets flips.
by baud147258 9mo ago
I've been hearing the term since Unity made easy (easier?) to create low effort assets flips.
- AdmiralAsshat 9mo agoIt's much older than that. We'd call low-effort licensed games from no-name companies that were primarily designed to trick Grandma at Christmas "shovelware" as far back as the GC/PS2/XBX era, and that's just as far as I can remember seeing it in print.
- pjmlp 9mo agoEven older than that, they are the root cause of 1983 games crash on the US market, and why Nintendo's approach to a walled garden was welcomed with open arms. https://en.wikipedia.org/wiki/Video_game_crash_of_1983 https://en.wikipedia.org/wiki/Video_game_crash_of_1983