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So let’s hear about it; sounds like you have an excellent response to the hundred of comments here about the lack of “real products” being built this way. Thin
by threecheese 9mo ago
So let’s hear about it; sounds like you have an excellent response to the hundred of comments here about the lack of “real products” being built this way.
Things I’m curious about:
- Swift? Hearing a lot about genai lack of effectiveness in the language and in the Xcode platform
- Do you understand the codebase enough to provide support to paying customers, or are you confident enough in the models to not care
- How are you handling security controls, and are you delegating this to the models? Given you can (likely) capture keypresses this is important
- What does your process look like? Toolchain etc
Also, we sorta like these types of shills, if you do it right; most of us are in the same type of boat.
- krunkworx 9mo agoI'll walk you through what I did: 1. Codex setup the skeleton xcode project 2. I prompted it to add a sound for every keystroke and leave placeholder names for the audio 3. I recorded the audio of keystrokes and added to the folder codex told me to add to. 4. I then asked it to review the xcode project from the perspective of apple's app store policies. And then asked it to rectify them all. 5. I ensured there's no API calls or logging of keystrokes (this is arguable the main value add I had during the build) 6. Submitted to the app store. Passed review. 7. Codex for landing page and asked for placeholder images. 8. Submit to HN and have a beer giving a toast to the career I once had