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I think the best approach right now would still be to pick a game engine, and start learning it, in this case with heavy assistance from LLMs. Unity will have t
by ehnto 9mo ago
I think the best approach right now would still be to pick a game engine, and start learning it, in this case with heavy assistance from LLMs. Unity will have the most training data in it for this approach. There is actually a lot of game development that happens outside of code, and in the editor. So having coding done for you can only help so much anyway.