3 ms·
Looks like it falled back to tap to beat mode for you due to some audio reading issues. Normally it listens the audio and finds the bpm automatically. If you ca
by maaydin 9mo ago
Looks like it falled back to tap to beat mode for you due to some audio reading issues. Normally it listens the audio and finds the bpm automatically. If you can check the developer logs and send a bug report, I can have a look at it.
Add a debug=true in the local storage if there is not much logs.
- vunderba 9mo agoI created a new Chrome profile, installed extension, and this time it autodetected: [INFO] DanceJump: Tap-to-Beat enabled (fallback mode) - UI hidden until needed game.js:35 [INFO] DanceJump: Beat Tracker enabled - attempting audio analysis game.js:35 [INFO] DanceJump: Background Tracker Started successfully game.js:35 [INFO] DanceJump: Stage 1 - Starting auto-generation with placeholder chart So good job! Tried it with this song: https://www.youtube.com/watch?v=qMWqNXVCFiw https://www.youtube.com/watch?v=qMWqNXVCFiw Feedback: Default steps were pretty simple, the "arrow" on the right only lets you pause/unpause. I couldn't figure out an easy way to crank up the difficulty. You might even consider an auto-increase of difficulty. As they get more correct, increase the density of arrows as the song progresses.