5 ms·
Pulling up games from decades ago instead of the last few years isn't a good benchmark either especially considering the technical limitations that existed at t
by charcircuit 10mo ago
Pulling up games from decades ago instead of the last few years isn't a good benchmark either especially considering the technical limitations that existed at that time.
- croon 10mo agoI'm the last person to propose more LLM usage, but there is a reason DnD has exploded in popularity in recent years despite fancier games and graphics existing, and it's not because people find text/story telling restrictive on an immersion or technical level. If a Zork was released today with a hypothetical adaptive parser with world coherent output (big ifs) I think it'd be a huge hit personally. Though to be clear, I'm not saying someone could build it on an LLM. As long as people still enjoy books I believe they will still want to interact with it if possible.
- IAmBroom 10mo agoAll of this subthread comes from an attempt to refute the statement, "Considering there has never been a AAA game of that genre...". Never is a long time. However, now we're arguing the counter-examples aren't "AAA games".
- charcircuit 10mo ago>Never is a long time. It is bounded by the time AAA games became financial viable to create.
- anthk 10mo agoFalse. Tons of games in the 80's and 90's where stupidly cheap to create and still AAA games on their own.