3 ms·
Sinc interpolation is somewhat resource-intensive / latency inducing which is why it's not used as frequently in realtime audio.
by oakwhiz 9mo ago
Sinc interpolation is somewhat resource-intensive / latency inducing which is why it's not used as frequently in realtime audio.
- klaff 9mo agoAgree, but it's like knowing a limit imposed by the 2nd law of thermodynamics. You can't do better and if you get close enough you are done.