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Yeah, I was just trying to keep to the letter of what you'd said - you asked for it just to use OpenGL/GLFW bindings, not other libraries, so I didn't want to i
by james_a_craig 9mo ago
Yeah, I was just trying to keep to the letter of what you'd said - you asked for it just to use OpenGL/GLFW bindings, not other libraries, so I didn't want to install cl-opengl and cl-glfw, and told it just to use its own FFI.
- f1shy 9mo agoWell at least ypu and the other commenters made something that worked, which I was unable to do. Seems the key is using a coding agent, not an LLM out of the box like I did.