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This was really fun. I actually went back to the beginning of the archive to find more puzzles to solve. I think it would be nice if when you have solved one of
by spuz 9mo ago
This was really fun. I actually went back to the beginning of the archive to find more puzzles to solve. I think it would be nice if when you have solved one of the historical puzzles it would give you a button to click onto the next day's puzzle.
I actually never came across the situation where my grid was unsolvable. As I was playing I was wondering what kind of algorithm you used to come up with grids that have no possible dead ends. Since this is clearly an issue, I wonder if it's possible to come up with puzzles that always have a solution similar to how the algorithm for creating Sudoku puzzles always guarantees it can be solved without guessing.
- immibis 9mo agoThere's a dead end in today's puzzle, if you make TIGHT instead of RIGHT, and the hint will tell you you're at a dead end.