4 ms·
Some real ingenuity and creativity on display. The Amiga only had two pointer modes, the normal one and a "busy" pointer, and the system preferences provided a
by arexxbifs 9mo ago
Some real ingenuity and creativity on display. The Amiga only had two pointer modes, the normal one and a "busy" pointer, and the system preferences provided a nice little pixel painter specifically for drawing pointers, so making your own was a low threshold activity.
Applications could define their own as needed, of course (the pointer was just a hardware sprite).
- losso 9mo ago"Low threshold activity" is a good point. While editing the mouse pointer of a modern-day OS is pretty much inaccessible, the "cursor" CSS feature in the major browsers immediately felt low threshold, accessible and fun again. Changing the "real" mouse pointer via CSS! Only on a website, but cool nonetheless! That little fun feature alone helped getting this project off the ground. I tried to make my adaption of the pointer editor low threshold, too! :)
- HackedBunny 9mo agoHow sure are we? https://www.hi-toro.com/images/pointers.jpg https://www.hi-toro.com/images/pointers.jpg
- p_l 9mo agoThe missing part is the editor - similarly windows lacked (or hid it way too well) the icon editor, unlike OS/2 where I recall spending hours as small kid making custom icons for games like MSFS
- arexxbifs 9mo agoSure about what? https://www.amigalove.com/viewtopic.php?t=1179 https://www.amigalove.com/viewtopic.php?t=1179