4 ms·
Yes because you’re trying to communicate that trust to other players of the game you’re playing as opposed to yourself. It’s why I hate the term “self-signed”
by eddythompson80 9mo ago
Yes because you’re trying to communicate that trust to other players of the game you’re playing as opposed to yourself.
It’s why I hate the term “self-signed” vs “signed” when it comes to tls/https. I always try to explain to junior developers that there is no such a thing as “self-signed”. A “self-signed” certificate isn’t less secure than a “signed” certificate. You are always choosing who you want to trust when it comes to encryption. Out of convenience, you delegate that to the vendor of your OS or browser, but it’s always a choice. But in practice, it’s a very different equation.