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Good! It would push down the cheating down to really low percentages. It won’t be easy for a script kiddie to just download any cheat.
by pyrolistical 9mo ago
Good! It would push down the cheating down to really low percentages. It won’t be easy for a script kiddie to just download any cheat.
- orbital-decay 9mo agoThere's nothing good about this, and you'll be surprised how many people are willing to spend more than $1k/mo just to cheat in video games. Your game will still be ruined in a worse way, and every step towards the full lock-in just makes this closer. As I said, closet cheaters are MUCH worse than obvious ones, and much harder to catch (and for the context, I used to host very popular servers for several games, so I've seen player complaints and retention rates). Here's my previous comment about what it takes to actually eliminate cheaters. Anticheats are only marginally helpful in this, it's all about observability, manual control, and community building. https://news.ycombinator.com/item?id=46139481 https://news.ycombinator.com/item?id=46139481 Intrusive DRM schemes will just take any semblance of computing freedom away from you, while actually making the problem worse in the end.
- pyrolistical 9mo agoIf we could eliminate all cheaters down to those willing to spend $1000 per month to cheat, I would consider the war won
- orbital-decay 9mo agoWhich is a pretty naive view of the cheating landscape that ignores everything I posted above. Enforcing the rules by technical means is largely superficial everywhere except the actual esports, the culture around the multiplayer gaming (both esports and not) needs to change.