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Disagree. Enums are named for being enumerable which is not the same thing as simply having an equivalent number. It’s incredibly useful to be able to easily i
by weitendorf 9mo ago
Disagree. Enums are named for being enumerable which is not the same thing as simply having an equivalent number.
It’s incredibly useful to be able to easily iterate over all possible values of a type at runtime or otherwise handle enum types as if they are their enum value and not just a leaky wrapper around an int.
If you let an enum be any old number or make the user implement that themselves, they also have to implement the enumeration of those numbers and any optimizations that you can unlock by explicitly knowing ahead of time what all possible values of a type are and how to quickly enumerate them.
What’s a better representation: letting an enum with two values be “1245927” or “0” or maybe even a float or a string whatever the programmer wants? Or, should they be 0 and 1 or directly compiled into the program on a way that allows the programmer to only ever need to think about the enum values and not the implementation?
IMO the first approach completely defeats the purpose of an enum. It’s supposed to be a union type, not a static set of values of any type. If I want the enum to be tagged or serializable to a string that should be implemented on top of the actual enumerable type.
They’re not mutually exclusive at all, it’s just that making enums “just tags” forces you to think about their internals even if you don’t need to serialize them and doesn’t give you enumerability, so why would I even use those enums at all when a string does the same thing with less jank?
- 9rx 9mo ago> Enums are named for being enumerable which is not the same thing as simply having an equivalent number. Exactly. Like before, in the context of compilers, it refers to certain 'built-in' values that are generated by the compiler; which is done using an enumerable. Hence the name. It is an implementation detail around value creation and has nothing to do with types. Types exist in a very different dimension. > It’s supposed to be a union type It is not supposed to be anything, only referring to what it is — a feature implemented with an enumerable. Which, again, produces a value. Nothing to do with types. I know, language evolves and whatnot. We can start to use it to be mean the same thing as tagged unions if we really want, but if we're going to rebrand "enums", what do we call what was formally known as enums? Are we going to call that "tagged unions" since that term now serves no purpose, confusing everyone? That's the problem here. If we already had a generally accepted term to use to refer to what was historically known as enums, then at least we could use that in place of "enums" and move on with life. But with "enums" trying to take on two completely different, albeit somewhat adjacent due to how things are sometimes implemented, meanings, nobody has any clue as to what anyone is talking about and there is no clear path forward on how to rectify that. Perhaps Go even chose the "itoa" keyword in place of "enum" in order to try and introduce that new term into the lexicon. But I think we can agree that it never caught on. If I, speaking to people who have never used Go before, started talking about iotas, would they know what I was talking about? I expect the answer is a hard "no". Granted, more likely it was done because naming a keyword that activates a feature after how the feature is implemented under the hood is pretty strange when you think about it. I'm not sure "an extremely small amount" improves upon the understanding of what it is, but at least tries to separate what it is from how it works inside of the black box.