3 ms·
No, they could not actually. The important thing is to relate to other humans and to be sure of what kind of human you're interacting with: the creators of the
by kruffalon 9mo ago
No, they could not actually.
The important thing is to relate to other humans and to be sure of what kind of human you're interacting with: the creators of the game or other players.
The staleness that actually "shipping once"[0] gives is precisely the space where human player creativity grows and thrives in.
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[0] I understand you can get the similar results and better base games if you patch things occasionally, but constant patches[1] hides the jank and repetitiveness with novelty.
[1] And dynamically creating "content" with LLMs is like a constant stream of patches.