4 ms·
The turn-based version sounds interesting, but I think it falls on its face in practice. The game then becomes: 1. lure the horse to an optimal point on the ma
by banannaise 10mo ago
The turn-based version sounds interesting, but I think it falls on its face in practice. The game then becomes:
1. lure the horse to an optimal point on the map.
2. trap it in a small circle of fences.
3. build part of your final wall with the remaining fences.
4. one by one, move the fences trapping the horse in place into position.