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I have not tried C++, but Codex did a good job with low-level C code, shaders as well as porting 32 bit to 64 bit assembly drawing routines. I have also tried i
by nopakos 9mo ago
I have not tried C++, but Codex did a good job with low-level C code, shaders as well as porting 32 bit to 64 bit assembly drawing routines.
I have also tried it with retro-computing programming with relative success.