3 ms·
Quite a few people report their results on r/gamedev if you sift through the postmortems although they're a bit tough to find, some recent ones I've seen: > Re
by benoau 10mo ago
Quite a few people report their results on r/gamedev if you sift through the postmortems although they're a bit tough to find, some recent ones I've seen:
> Reddit ads for Next Fest. $100 spent, 230k impressions, 1k clicks, ~5 activations, costing us $20/user.
https://old.reddit.com/r/gamedev/comments/1q2v702/surfsup_1_year_postmortem_from_prototype_to_120k/ https://old.reddit.com/r/gamedev/comments/1q2v702/surfsup_1_...
> Total spend: $522.41
> Tracked wishlists: 924
> Cost per wishlist: 0.56
> Impressions: 728,556
> Visits: 23,199
https://old.reddit.com/r/gamedev/comments/1peb1d2/what_i_learned_running_reddit_ads_full_breakdown/ https://old.reddit.com/r/gamedev/comments/1peb1d2/what_i_lea...
- mattglossop 10mo agoInteresting! Thanks for this. I'm worried that my space (personal finance) may be especially difficult since people are curious but extremely skeptical - there's a huge trust barrier.