3 ms·
Aren't games like CSGO, FIFA, and Overwatch almost exclusively run on gacha-profits?
by dpoloncsak 10mo ago
Aren't games like CSGO, FIFA, and Overwatch almost exclusively run on gacha-profits?
- jsheard 10mo agoYes they are. The implementation tends to differ from how eastern-developed gacha games work, but they're making billions from virtual slot machines nonetheless.
- dpoloncsak 10mo agoYeah, I still indulge in video games, and understand that on the surface CSGO skins feel different than Genshin summons, but from 100 feet up it's all the same crap, imo I do kinda get what you mean, though. Gacha mechanics feel expected in anything western, while 'loot boxes' are still a 'feature' of some games in the east. Eastern studios have definitely noticed, though, and are running the same playbook.
- dpoloncsak 10mo ago...I think I mixed up East and West oops
- modwilliam 10mo agoOverwatch is not
- dpoloncsak 10mo agoDidn't they bring back loot boxes?
- deleted 10mo ago[deleted]
- modwilliam 10mo agoYes, but you basically can't pay for them. Revenue is basically all from direct cosmetic sales or the battle passes
- dpoloncsak 10mo agoI see. You can remove 'Overwatch' from my original comment and the point still stands, but I do appreciate the fact check. I know Blizzard from HearthStone and Diablo....not great experiences with gacha there haha (Diablo Immortal, atleast), but those are far from the most popular Eastern games
- fwip 10mo agoThe battle pass contains loot boxes though, right?
- modwilliam 10mo agoYes
- spacemarine1 10mo agoI think it is possible to be successful in games without being predatory. Humble Bundle was a demonstration of that. I don’t believe that ultra-predatory mechanics are long-term sustainable. They usually yield a “ring of fire” effect that creates a growing ring of users for a while but really you’re burning out all your core users and will implode. This is how many describe the original Zynga model. Supercell (founded around the same time) has cultivated longterm ecosystems and IP by respecting their players. EGG takes a similar long-term perspective.
- YetAnotherNick 10mo ago[flagged]
- Loughla 10mo agoIt's successful in my opinion by offering really good value with fair practices. It's not a secret, I think.
- bigstrat2003 10mo agoIf you don't consider tens of millions of dollars in revenue a success, your definition of "success" is completely out of whack.
- Espressosaurus 10mo agoIt’s not successful for a VC. VCs are looking for the billion dollar exit. 10s of millions is 100-1000x off what they look for
- YetAnotherNick 10mo agoDepends on development cost, no? If game development costs 10s to 100s of millions of dollars, 10 million in revenue is a failure.
- dpoloncsak 10mo ago>I don’t believe that ultra-predatory mechanics are long-term sustainable I don't think they're trying to be. I think they're whale hunting, find a few high spenders, and milk them for all they're worth. Then they spin up a new IP (or license one out), rinse and repeat